
O4J outperforms other Java-based industry standards such as JOGL, with significantly greater value-added and wider deployment options. JOGL provides low-level java access to the OpenGL interface, for instance, using Java native (NIO) buffers, for vertical applications such as NASA WorldWind.
In testing, O4J outperforms NIO based rendering by as much as 20% in speed and 60% in memory consumption, and updates to graphics data is over 5 times as fast.
Furthermore, unlike JOGL, O4J manages graphic optimizations automatically and implements multi-threading “under the hood” for maximum performance.

